Time on Air

Time on air is the duration for which the transmitter is transmitting a single packet, and it is calculated from the packet length and the data rate. This duration determines two things: how fast the duty cycle budget is used up, and how long the channel stays closed to other devices. A short packet both spends less budget and stays exposed to interference for less time.

Roughly, time on air is the total number of bits divided by the data rate. A 32-byte packet stays on air for about 26 milliseconds at 10 kbit/s; the same packet takes ten times as long, about 256 milliseconds, at 1 kbit/s.

That is why the payload is kept short in remote control design: a few bytes of address, button state and checksum. Sending a short packet at defined intervals instead of transmitting commands continuously both protects the budget and makes multi-set operation possible.

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